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Verbal Game, Cold Approach and Game structure

King

Tool-Bearing Hominid
Tool-Bearing Hominid
Joined
Jan 1, 2023
Messages
83
Allright brothers, its time to get this show started for real

Getting back into it after a long break. Just refreshed a ton of material and I've been cold approach for fun/practice/warm up to get myself used to the act itself.

Now its time to get serious. All my approaches thus far were warm ups and taught me I have no process in place when talking to them. But had a lot of fun.

So my question is, what is a solid framework to work with on cold approach.

So far I've gathered terms such as:

hooking
getting her to chase
frame control
building sexual tension
validating - get her to qualify
touch escalation
passing shit tests
setting premise
push- pull (teasing flirting)

Is there a specific flow or process I can follow? Any links to any articles or any posts you guys can reply with will be hugely helpful! Thanks!

Appreciate y'all
 

Teevster

Tribal Elder
Tribal Elder
Joined
Aug 23, 2013
Messages
2,298
I think you first need to organize your overall framework. Here are my suggestions:


Essential no matter what type of game you run. If she is not hooked, nothing you do will work. Always a priority.

getting her to chase

So there are techniques that are designed specifically to do that (push and pull, open loops, social proof), but they won't work unless you got the hook. That said, in most settings this is more the overarching goal, the result of the interaction and the material you use.

frame control

The most important part. Important throughout the interaction. Will affect everything. Basically an overarching element.

passing shit tests

Falls under frame control.


setting premise

Falls under frame control.

building sexual tension

Not a must.

validating - get her to qualify

Very important - oftentimes overlooked. Will have a series on this coming out soon.

push- pull (teasing flirting)

See "getting her to chase". Flirting and teasing falls under "hooking" in my book.

Hope this clarifies a few things.

Best,
Teevster
 
a good date brings a smile to your lips... and hers

King

Tool-Bearing Hominid
Tool-Bearing Hominid
Joined
Jan 1, 2023
Messages
83
I think you first need to organize your overall framework. Here are my suggestions:



Essential no matter what type of game you run. If she is not hooked, nothing you do will work. Always a priority.



So there are techniques that are designed specifically to do that (push and pull, open loops, social proof), but they won't work unless you got the hook. That said, in most settings this is more the overarching goal, the result of the interaction and the material you use.



The most important part. Important throughout the interaction. Will affect everything. Basically an overarching element.



Falls under frame control.




Falls under frame control.



Not a must.



Very important - oftentimes overlooked. Will have a series on this coming out soon.



See "getting her to chase". Flirting and teasing falls under "hooking" in my book.

Hope this clarifies a few things.

Best,
Teevster

Superb stuff, thank you for the answer!

Just wondering is there a specific flow that all these should follow? Or is it just:
approach -> work to hook -> everything else(have fun with it) until number close or instant date
And is there anything else to note/add?

Thanks again for your reply
 

rr2021 aka DEVENCI

Space Monkey
space monkey
Joined
Mar 17, 2021
Messages
138
Is there a specific flow or process I can follow?
i have been coached directly by pretty much every top guru/expert in this community in the last 10 years and by far best material is the following.

#1 = Chase articles on girlschase (only articles written by Chase specifically)

#2 = 60 Years Of Challenge Magic Mindsets Video Course (video 1 specifically) + his ebooks as well

Chase stuff you kind of read and then create your own style based on his advice

so if you want a more complete system/process to follow then i would advise to go with 60 years stuff

also i mostly do nightgame.

if you are doing daygame then chase stuff is still #1 recommendation but #2 would be paul janka stuff for daygame instead of 60 for nightgame
 
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