- Joined
- Jul 23, 2017
- Messages
- 815
Hey guys,
If you're familiar with One Date, you know about the SAC system to trigger chasing.
I think it's a perfect system and I've had some solid success adhering with the model.
Now I wanna make the "Arousal" part of my game more consistent, meaning I wanna be a more arousing person in general.
The times I've had success, there was usually a strong initial interest.
I've dug up One Date and revisted the "Arousal" part, which focusses on rule breaks.
There are numerous cool examples of rules breaks in different situations (I think in TDA module one).
The issue I face is sometimes I find myself in situations where I have no idea which rules to break.
For instance, I met an awesome girl on guided tour, and we took the ferry together and walked back to the dorms.
There used some light touch etc.
However, I was trying to come up with rule breaks, which is the strongest way to build arousal, and couldn't come up with anything.
Any suggestions anyone?
If you're familiar with One Date, you know about the SAC system to trigger chasing.
I think it's a perfect system and I've had some solid success adhering with the model.
Now I wanna make the "Arousal" part of my game more consistent, meaning I wanna be a more arousing person in general.
The times I've had success, there was usually a strong initial interest.
I've dug up One Date and revisted the "Arousal" part, which focusses on rule breaks.
There are numerous cool examples of rules breaks in different situations (I think in TDA module one).
The issue I face is sometimes I find myself in situations where I have no idea which rules to break.
For instance, I met an awesome girl on guided tour, and we took the ferry together and walked back to the dorms.
There used some light touch etc.
However, I was trying to come up with rule breaks, which is the strongest way to build arousal, and couldn't come up with anything.
Any suggestions anyone?